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Ripping models from Castlevania Judgment
#31
Yeah, because I wanted to upload the textures and models (AKA the finished product) on Models Resource myself.
Also, I have no idea how that was supossed to solve the problem regarding polygonal arrows showing up on Blender instead of the actual model, so please explain.
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RE: Ripping models from Castlevania Judgment - by TrinitroMan - 03-19-2016, 01:57 AM

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