Users browsing this thread: 1 Guest(s)
Ripping audio from "Gex: Enter the Gecko"?
#6
I just tried the game myself, and everything that PSound could play (mostly sound effects like bouncing noises) played fine for me at 14500 Hz. However, there was a lot that the program couldn't recognize at all and just spat out a file path that didn't exist, silence, or garbage. It could be that PSound can't read these files at all; you may need to find an alternate means of ripping them from the disc.
[Image: 76561198119420747.png]
Reply
Thanked by:


Messages In This Thread
RE: Ripping audio from "Gex: Enter the Gecko"? - by Skyla Doragono - 09-13-2015, 04:23 PM

Forum Jump: