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reverse engineering Sm4sh-related formats
#2
ok so the image data is in raw GX2-GTX format, with the formats being listed and worked on here:
https://copy.com/6SWdTBySUuGP8qjR
^credit to NWPlayer123 for sending me an unfinished WiiU SDK

still not quite sure what those 0x80-sized structures are yet

and RTB sent me the game-data files (all except the media), which I'm still downloading due to horrid internet, so I should have that missing primitive type figured out soon. Smile
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RE: reverse engineering Sm4sh-related formats - by Tcll - 07-13-2015, 01:05 AM

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