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The Legend Zelda: Zero Quest[WIP]
#5
I'll tone down the Pot explosion so it won't be too distracting, it didn't seem to lag the game at all, actually.
Also the Old Man is still alive; that was just a test room with the sword item in it.

Now I'm gonna explain how the overworld works:
Pretty much, instead of being like Zelda 2, you explore the whole game without switching to a top down view, so kinda like a Metroidvania.
But unlike (most?) Metroidvanias, you don't really need to use powerups to explore, and it's mostly about the dungeons, just like Zelda 1.


Here is the basic map!
Also to (hopfully) stop traveling from becoming tedious, you can ride Epona on the overworld!
[Image: tumblr_nm9bziUuxd1uqy770o1_400.gif]
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Messages In This Thread
The Legend Zelda: Zero Quest[WIP] - by Neweegee - 04-01-2015, 01:58 PM
RE: The Legend Zelda: Zero Quest[WIP] - by E-Man - 04-01-2015, 02:08 PM
RE: The Legend Zelda: Zero Quest[WIP] - by E-Man - 04-01-2015, 05:20 PM
RE: The Legend Zelda: Zero Quest[WIP] - by Neweegee - 04-03-2015, 09:47 PM
RE: The Legend Zelda: Zero Quest[WIP] - by recme - 04-03-2015, 11:06 PM
RE: The Legend Zelda: Zero Quest[WIP] - by recme - 04-08-2015, 05:07 PM
RE: The Legend Zelda: Zero Quest[WIP] - by Kelvin - 04-12-2015, 09:53 PM
RE: The Legend Zelda: Zero Quest[WIP] - by E-Man - 04-13-2015, 06:06 AM
RE: The Legend Zelda: Zero Quest[WIP] - by Kelvin - 04-16-2015, 07:49 PM
RE: The Legend Zelda: Zero Quest[WIP] - by Kelvin - 05-02-2015, 09:29 AM
RE: The Legend Zelda: Zero Quest[WIP] - by Jaharl - 05-02-2015, 09:54 AM

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