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Enlarging Sprites
#4
Don't scale up your sprites. You'll just end up with partially-overlapping pixels when things move around, which looks kinda ugly when you start noticing it, and it increases file size and memory usage.

What engine are you using? Most game engines come with methods to increase the window size or even go fullscreen built in, so a small view shouldn't be a problem, and it'll help keep from wasting memory. Even if your game is small, it's always a good idea to only use up memory you need, cuz if you get into a bigger project, you're gonna find that every byte counts.
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Enlarging Sprites - by dreichelt - 02-14-2015, 03:37 PM
RE: Enlarging Sprites - by ~Axis~ - 02-14-2015, 03:54 PM
RE: Enlarging Sprites - by dreichelt - 02-14-2015, 03:56 PM
RE: Enlarging Sprites - by Kelvin - 02-14-2015, 05:54 PM
RE: Enlarging Sprites - by dreichelt - 02-15-2015, 03:38 AM
RE: Enlarging Sprites - by puggsoy - 02-15-2015, 05:24 AM
RE: Enlarging Sprites - by dreichelt - 02-15-2015, 03:33 PM

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