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Legend of Korra: The Game
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(02-20-2015, 07:14 PM)MisterCardholder Wrote:
(02-20-2015, 11:38 AM)TGE Wrote: Nice job on documenting the source files.
By the way, Legend of Korra stores the normals in the boneweight struct as half floats.

That would explain why I couldn't get them to work!  Thanks to that hot tip, I've knocked out a quick update that can read/export vertex normals.
can you make a plugin for Transformers Devastation ? it used the same format as legend of korra but it may has a little different from it.when I used your plugin to export the models from transformers devastation,they all have problems and some of them has even damaged.so.can you help with.the problem? thanks a lot
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Messages In This Thread
Legend of Korra: The Game - by RandomRedMage - 01-04-2015, 11:54 PM
RE: Legend of Korra: The Game - by Lilothestitch - 01-05-2015, 12:05 AM
RE: Legend of Korra: The Game - by RandomRedMage - 01-05-2015, 12:16 AM
RE: Legend of Korra: The Game - by Mystie - 01-05-2015, 08:48 PM
RE: Legend of Korra: The Game - by Demonslayerx8 - 01-06-2015, 02:07 AM
RE: Legend of Korra: The Game - by RandomRedMage - 01-06-2015, 09:58 PM
RE: Legend of Korra: The Game - by Demonslayerx8 - 01-07-2015, 11:21 AM
RE: Legend of Korra: The Game - by Mystie - 01-07-2015, 12:55 PM
RE: Legend of Korra: The Game - by RandomRedMage - 01-07-2015, 09:47 PM
RE: Legend of Korra: The Game - by TGE - 02-02-2015, 04:39 AM
RE: Legend of Korra: The Game - by TGE - 02-10-2015, 08:46 AM
RE: Legend of Korra: The Game - by TGE - 02-20-2015, 11:38 AM
RE: Legend of Korra: The Game - by james grayson - 02-28-2016, 02:45 AM
RE: Legend of Korra: The Game - by BuZuoFZZ - 11-20-2016, 09:35 AM
RE: Legend of Korra: The Game - by mage200 - 11-17-2016, 08:14 AM

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