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Can Someone help me understand these tiles? (references provided)
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Yes, it's called a bump map. The map works just like a height map does for terrain in a lighting system. The simulated light illuminates from one side and casts shadows on the other depending on the height of each pixel in the map. Games use this to make objects look like they have more detail without having to add more polygons.
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RE: Can Someone help me understand these tiles? (references provided) - by Kelvin - 10-16-2014, 10:04 AM

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