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Can Someone help me understand these tiles? (references provided)
#11
you should take a look at this

This game, Brandish for the SNES, had a rotating camera system.



As you can see, it.. isn't great. what with true 2d being what it is, making seamless camera transitions that mimic 3d reality are difficult to pull off.

I would suggest that if you really do want a game with full 2d graphics that has a fully controllable camera is to perhaps explore using a 3d engine to create a faux 2d world using 3d props so that you could actually rotate the camera in a true 3d perspective, while constraining to a 2d viewpoint.


As for your graphics, they are coming along nicely, looking forward to seeing more Smile
[Image: 22610_s.gif]

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Thanked by: golbez22, Sketchasaurus


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RE: Can Someone help me understand these tiles? (references provided) - by Sevenstitch - 10-15-2014, 03:18 PM

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