Users browsing this thread: 1 Guest(s)
Zelda II enemies edit sprites
#2
you have a ton of banding going on and your palette count for that entire image is over 5000 different colors, meaning that either you hand selected thousands of colors for these sprites, or you used some sort of tool not applicable for pixel art.

I'd suggest severely reducing the amount of colors you have to reasonable palette sizes for each set of sprites, and trying to avoid banding because it tends to "smear" the sprite and makes it look flat.

I'm not saying these are bad, mind you, but they could definitely use improvement.
[Image: 22610_s.gif]

Reply
Thanked by: E-Man, Ton, recme


Messages In This Thread
Zelda II enemies edit sprites - by Barquero - 08-26-2014, 08:33 AM
RE: Zelda II enemies edit sprites - by Sevenstitch - 08-26-2014, 09:07 AM

Forum Jump: