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Shade (HELPER)
#7
There's something lacking with the current animation. Maybe it's flow? I'm talking more about how the arms unroll. Instead of pulling him back, how about having him "unroll" forward? Like when you're trying to air out clothing outside or something or do that thing with your arms...to your bed sheet....so that it falls like a parachute..............that unrolling thing..........but have the roll always moving forward.....................................................nvm heh =/

A worse example may be....to imagine having two throwing knives, one on each side of your body. Then you grab and throw them with the same side hands. On the throw, the palm flicks up.....................................................................anyone understand what I'm saying?
Animations - MFGG TKO (scrapped) - tFR
[Image: QUmE6.gif]
"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
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Messages In This Thread
Shade (HELPER) - by Shade - 05-27-2014, 04:59 PM
RE: Shade (HELPER) - by Chris2Balls [:B] - 05-27-2014, 05:28 PM
RE: Shade (HELPER) - by -Ash- - 05-27-2014, 05:49 PM
RE: Shade (HELPER) - by Baegal - 05-27-2014, 06:03 PM
RE: Shade (HELPER) - by Shade - 05-27-2014, 08:30 PM
RE: Shade (HELPER) - by Shade - 05-30-2014, 12:13 AM
RE: Shade (HELPER) - by TheShyGuy - 05-30-2014, 03:56 AM
RE: Shade (HELPER) - by Sevenstitch - 05-30-2014, 08:16 AM

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