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The Fighter's Resource [Program] (Updated 4/26/17)
#16
(05-31-2014, 06:57 AM)TomGuycott Wrote: the game is forcing me to use WAV files for the music right now the file sizes are HUGE. If that's not causing it, maybe try clicking the Options tab in the window.

How large your files are shouldn't impact framerate. If that's how things worked, then large games shouldn't run at a snails pace =p.

I'll test the game later on. But a few things that might have impact on performance could easily be collisions -but you're using a premade engine so I doubt it's system would be slow. What do you constantly do or do alot of on a perframe basis?
Animations - MFGG TKO (scrapped) - tFR
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"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
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Messages In This Thread
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:57 AM
RE: TFR: Not So Turbo Edition - by NICKtendo DS - 05-21-2014, 12:16 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:19 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-22-2014, 11:42 AM
RE: TFR: Not So Turbo Edition - by Iocus - 05-22-2014, 09:15 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-23-2014, 05:30 PM
RE: TFR: Not So Turbo Edition [Program] (Updated 5-30) - by TheShyGuy - 05-31-2014, 03:09 PM

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