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Sprite Rip SOS
#3
Using programs like yy-chr is really hard, and a lot of the time it can be even more time-consuming than hard-ripping (aka the screenshot method). The only real reasons most people resort to this is to get 1) frames/sprites that rarely appear in the game (or don't at all, i.e. unused sprites), 2) to get frames/sprites that you can't hard-rip due to them always being obstructed by effects, other sprites, etc, or 3) if you're determined to rip them directly from the ROM so that they're "pure".
For some games it won't even work, due to the data being compressed or weirdly stored.

However, your hard-ripping method you described sounds like you're manually erasing the backgrounds from screenshots. A lot of emulators have features to disable layers, which often allows you to take screenshots of sprites on a single-coloured background, which makes them much easier and quicker to rip. I could suggest some if you could specify which console(s) you're ripping from.

But yeah as Daemoth said, if you could say which game you're having problems with then we can give more specific suggestions.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
Sprite Rip SOS - by ZiggytheNinja - 02-03-2014, 12:07 AM
RE: Sprite Rip SOS - by daemoth - 02-03-2014, 12:34 AM
RE: Sprite Rip SOS - by puggsoy - 02-03-2014, 01:31 AM

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