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A new kind of Nuzlocke challenge
#4
What's there to stop both guys from purposely fainting their entire parties in order to both recieve pokemon that can be leveled easy? The badge limits might be in place to stop you from getting /too/ powerful but there's no reason that it can't be abused to grind out a few levels quickly in order to beat the next gym/a difficult trainer/whatever when normally it would be more difficult. Plus once either player beats the 8th gym, badge limits go out the window and you can grind to 100 easier than normal.

If you really want to include the trading thing, you should enforce a limit where if the pokemon faints a second time (as in, once it's been traded to the other guy already) then it's gone for good.
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Messages In This Thread
A new kind of Nuzlocke challenge - by E-Man - 02-02-2014, 09:06 AM
RE: A new kind of Nuzlocke challenge - by E-Man - 02-02-2014, 09:22 AM
RE: A new kind of Nuzlocke challenge - by Vipershark - 02-02-2014, 09:30 AM
RE: A new kind of Nuzlocke challenge - by E-Man - 02-02-2014, 09:39 AM

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