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Mega Drive/Genesis ripping tutorial
#2
Can I share the method I use?

I would like to share the way I use to rip sprites from Genesis, which is very easy.
In some games, the background color is black, which render the rips useless
[Image: 2sbuc9f.jpg]

There is a emulator called DebuGens, which is a modified version of Gens, which uses a Lua (a Brazilian programing language used on many games, like WOW, SFIV, etc) script that let you choose the background color.

The emulator is here (its tbe 11b version) https://code.google.com/p/gens-rerecordi...loads/list

You need to load this
Code:
gens.registerbefore(function(address,size)
    local p,t=vdp.readpalette(1,1);
    local c=pal.getcolor(t[1],1);
    c.A=255;
    c.B=255;
    c.G=0;
    c.R=255;
    pal.setcolor(t[1],1,c);
    vdp.writepalette(1,t[1]);
end)

Just put it in text file and give it .lua extension.
[Image: QdcKCT7.jpg]


Messages In This Thread
RE: Mega Drive/Genesis ripping tutorial - by O Ilusionista - 11-04-2013, 08:31 PM

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