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Custom Model: Bowyer
#15
I use Cinema 4D for the models and Fireworks for the textures.

For UVs, there is a function that calculates a spread out version of the UVs to try and minimize the number of skewed pixels on the texture. In C4D, it's called "Relax UVs", but I think it's called "Unwrap UVs" in other programs.
Thanked by: Lexou Duck


Messages In This Thread
Custom Model: Bowyer - by Peardian - 01-05-2013, 10:36 PM
RE: Custom Model: Bowyer - by Hiynastrike - 01-05-2013, 10:49 PM
RE: Custom Model: Bowyer - by senjen - 01-05-2013, 11:21 PM
RE: Custom Model: Bowyer - by Ton - 01-05-2013, 11:28 PM
RE: Custom Model: Bowyer - by Garamonde - 01-05-2013, 11:58 PM
RE: Custom Model: Bowyer - by Ton - 01-06-2013, 12:22 AM
RE: Custom Model: Bowyer - by Peardian - 01-06-2013, 12:43 AM
RE: Custom Model: Bowyer - by Ton - 01-06-2013, 11:02 AM
RE: Custom Model: Bowyer - by Peardian - 01-06-2013, 04:28 PM
RE: Custom Model: Bowyer - by alexmach1 - 01-06-2013, 04:46 PM
RE: Custom Model: Bowyer - by Peardian - 01-06-2013, 05:54 PM
RE: Custom Model: Bowyer - by The Prawn - 01-06-2013, 09:39 PM
RE: Custom Model: Bowyer - by Peardian - 01-06-2013, 11:52 PM
RE: Custom Model: Bowyer - by Lexou Duck - 01-07-2013, 02:43 AM
RE: Custom Model: Bowyer - by Peardian - 01-13-2013, 11:29 AM

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