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General Sprite Experimentation (previously colour experimentation)
#81
it took a tone of tedious switch cases but it works!
[Image: WGnXFYB.png]

every possible case is handled! as you can see both water and grass transition into dirt, but dirt doesn't transition into anything, grass is the dry ground dirt is the wet ground and water is... the water!
combat is almost up and running I set up base classes for equipment last night, today I'll get some basic stuff and start hitting enemies, then I'll have the map generate enemy spawns as opposed to spawning the enemies myself,
this may not be a "rapid prototype" but things are growing fast enough, so long as I keep working it'll only grow faster.
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RE: General Sprite Experimentation (previously colour experimentation) - by Bombshell93 - 02-15-2013, 05:43 AM

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