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Zelda II Link Edit(animation provided)
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Hello again, tSR, long time no see.

Got a little out of touch with any type of spriting skill I may or may not have had. Since I have documented the movement mechanics behind Zelda II Adventure of Link, I figured I could update his side-scrolling sprite.

I came up with this animation:
[Image: 29nfigl.gif]

His arm,hand,and sword seem a touch off. Can't quite place my finger on it.

You may be saying, "Why edits?"...
If you remember, I ripped Ken from SF 2010. My good friend came up with the awesome version of him on the right after I enlarged Ken 2x and cleaned up the lines years ago.

Now, I tried to match the style on a frame of Ken teleporting into the level...
http://i49.tinypic.com/2ynkrvr.png


It looks like shit to me, so I figured I would try out something a little bit easier. On the Link animation, I used a custom palette pulled from the 9-bit color display image floating on wikipedia. Other than that, you wouldn't believe how hard the legs were considering there are only 3 original frames and the legs are very ambiguous looking in-game.

Any suggestions on where to improve?
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Zelda II Link Edit(animation provided) - by Theforeshadower - 11-18-2012, 06:30 AM

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