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Mario's (about 128 of them)
#13
Good idea, actually I was wondering whether or not the the palette needed to be tinkered a bit more so I guess at this point it would be a good idea to do that.

for the sake of progress:
[Image: 2EXjh.png]

Decided to opt for exaggerating the right arm and hand on the jump animations for two reasons:
1.) I realized that the sprite's proportions might make the arm ether really wonky anatomy-wise if I don't do that, and possibly might not make it as readable as I want it to be.
2.) I feel like the exaggeration might work with the style I'm going for with this sprite, it's already slightly cartoony with out it so maybe kicking up details like that will work out for it in the long run.

Things I will or might work on:
-Mess with the left leg of the third frame for a better transition between the 2nd and 4th frames.
-Add sprites for when Mario is coming down from the peak of his jump.
Discord is Dioshiba#9513
Thanked by: Phaze, HandToeKnee


Messages In This Thread
Mario's (about 128 of them) - by DioShiba - 11-14-2012, 11:30 PM
RE: Mario's (about 128 of them) - by Gors - 01-04-2013, 06:42 AM
RE: Mario's (about 128 of them) - by Bombshell93 - 01-04-2013, 07:12 AM
RE: Mario's (about 128 of them) - by DioShiba - 01-04-2013, 02:21 PM
RE: Mario's (about 128 of them) - by DioShiba - 01-07-2013, 04:53 PM
RE: Mario's (about 128 of them) - by Sevenstitch - 01-07-2013, 06:47 PM
RE: Mario's (about 128 of them) - by DioShiba - 01-08-2013, 07:03 PM

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