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Super Genjin 2 (AKA Super Bonk 2)
#12
(11-18-2012, 12:16 PM)TomGuycott Wrote: One problem with ripping solely from tiles is that you lose sight of where the animations actually come into play in context. What's more, sometimes an animation consists of mirroring a few tiles or mixing two sets of tiles together and then swapping positions. Really you have to play through the whole game and try to do everything you can to figure out what happens where, otherwise you might be left guessing.
I looked frame by frame using pause in my emulator and then assembled it that way, however when i did it for the last frame of jumping, i had to screenshot it from the game and replace the palette as it looks like in the sprite sheet's palette. So maybe i have to do the same thing this time.
That moment when you realize your account is 6 years old.  Ouch!
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Super Genjin 2 (AKA Super Bonk 2) - by Mikex62 - 11-11-2012, 11:13 AM
RE: Super Genjin 2 (AKA Super Bonk 2) - by Mikex62 - 11-18-2012, 12:47 PM

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