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Model Peer Review (aka "How to tell if a model submission is good")
#5
One thing I want to point out when it comes to PNG, and this is why I generally prefer to get textures as TGA for my own use, is you might want to be careful and make sure that if the texture doesn't use any alpha, that you flatten that puppy.

For example, if you open a PNG extracted with BrawlBox or BRRES Viewer in Photoshop, you'll see it's on 'Layer 0'. Other programs will treat this as having an inherent alpha channel, and that can be bad (causing sorting errors). For textures that do have an alpha channel, then flattening is bad, obviously.
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RE: Model Peer Review (aka "How to tell if a model submission is good") - by Tiberious - 09-08-2012, 06:33 PM

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