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Textures/materials missing when importing ripped models in 3DS Max
#1
I hate to make a thread like this, but I'm running slim on options here...
I'm using 3DS Max 2010 to view/edit/etc models. In specific, I usually end up importing .DAE's, and pretty much everything I download from the Resource here looks like this:

[Image: kuppa.png]

(Koopa from Mario Party 9, by the way.)

All white, no textures! As it would seem, there's also no UV Mapping or materials... Am I importing these incorrectly, or what?
I'm assuming this is something easy to fix, I'm just out of the loop not having used 3DS Max in some time. Thanks in advance.
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Textures/materials missing when importing ripped models in 3DS Max - by Ridge Troopa - 06-03-2012, 01:59 PM

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