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3D Via problem.
#8
In this case unfortunately half of the model have a corrupted uvmap, so 3dsmax and other 3d app can view the textures correctly.
The black areas are the mesh without a uvmap:
[Image: test1ia.jpg]
So u need to remaps them.
About the meshes: They are fixable in some ways. One of them could be to esport them in another format and then reimport into max without the normals applyng the smooth group.

EDIT: If u want flip the normals of only some parts of the mesh directly into max, u can select the mesh by elements, then..right click and select Flip Normals Mode. So u can fix them manually.
Thanked by: TGE


Messages In This Thread
3D Via problem. - by TGE - 05-18-2012, 04:28 AM
RE: 3D Via problem. - by Friedslick6 - 05-18-2012, 04:48 AM
RE: 3D Via problem. - by TGE - 05-18-2012, 05:20 AM
RE: 3D Via problem. - by TGE - 05-19-2012, 06:48 AM
RE: 3D Via problem. - by Random Talking Bush - 05-19-2012, 06:38 PM
RE: 3D Via problem. - by TGE - 05-20-2012, 05:57 AM
RE: 3D Via problem. - by Orwell - 05-20-2012, 11:02 AM
RE: 3D Via problem. - by Orwell - 05-20-2012, 12:17 PM

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