04-16-2012, 02:57 PM
There was a point where I considered making my character a shooter, and I think that there are several paths that you can take with that
Heavy Gunner: Pros: Good recoil, good damage, knock down foes or push back. Cons: Lower range, Slow reload/Shots, easier to dodge.
Light Shooter: Pros: Rapid shots, long range, harder to dodge. Cons: Crappy damage, no/little recoil, no flinching
Variety: Blend of above two
Beam shooter: Pros: Shots cover most of the stage horizontally at the same time, average damage, very difficult to dodge. Cons: slow reload, minor charge time, no flinching.
Or what you've got.
Just suggestions.
Heavy Gunner: Pros: Good recoil, good damage, knock down foes or push back. Cons: Lower range, Slow reload/Shots, easier to dodge.
Light Shooter: Pros: Rapid shots, long range, harder to dodge. Cons: Crappy damage, no/little recoil, no flinching
Variety: Blend of above two
Beam shooter: Pros: Shots cover most of the stage horizontally at the same time, average damage, very difficult to dodge. Cons: slow reload, minor charge time, no flinching.
Or what you've got.
Just suggestions.





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