With a few touch ups in some of the recent frames in animation.. Gaia here's pretty much playable!
I need to come up with specials though. Maybe using Ridge as some sort of "tornado combo attack" for the second special and calling forth green-colored lighting for the third special.
Animation for movement will be dashing! It'll make making Gaia's movement sprites oh-so-easier to do. I'll have to look for refrences for those that "dash" as their basic movement.
...Though I might need for a bit of explaining to do after this is done, since I'm sure the lot of you recognize this animation style..
I need to come up with specials though. Maybe using Ridge as some sort of "tornado combo attack" for the second special and calling forth green-colored lighting for the third special.
Animation for movement will be dashing! It'll make making Gaia's movement sprites oh-so-easier to do. I'll have to look for refrences for those that "dash" as their basic movement.
...Though I might need for a bit of explaining to do after this is done, since I'm sure the lot of you recognize this animation style..



![[Image: xnx36f.gif]](/image.php?src=http%3A%2F%2Fi55.tinypic.com%2Fxnx36f.gif&hash=70663fadf4ec8edf62210e330cb70dbd)
![[Image: l3q8a.png]](/image.php?src=http%3A%2F%2Fi.imgur.com%2Fl3q8a.png&hash=0e3a6af708bfd932d52a5b2eb5787449)
![[Image: b0KxM.gif]](/image.php?src=http%3A%2F%2Fi.imgur.com%2Fb0KxM.gif&hash=8649c0dc6130a757f89074bd3fc7fb96)
Spoiler