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[TUTORIAL] Model Ripping Guide For Beginners (.BRRES Format) [Updated: 8/5/2012]
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GUIDE UPDATE! The following changes have been made (as always, bolded parts are new/changed):

Quote:1: BRRES Viewer (get it here, and you can find an updated list of games that use .BRRES format here)
2: Noesis (this is the easiest way, you don't have to mess with the model at all usually. Get it here)
3: A text editor (Notepad ++ is recommended because of all the great features it has, but you can just use Notepad if you like. Get Notepad ++ here)
4: Icon Maker V3b Rev. 2 (for making icons and previews so that your model will be uploaded faster. Read further for usage help), you can get it here

Quote:

Quote:Now after you save that, you're done aside from making the preview and icon. Icon Maker V3b isn't much different from V1, you can just pick between sprite icons, model icons and previews, and texture icons (click "Load Image" or Ctrl + L to import images. With the newest revision, you can now load or drag and drop your saved model renders in the Icon Maker and they'll keep their transparency!).

Quote:So that's it! You're now ready to submit BRRES format models to the Models Resource! Big Grin I hope this guide was useful to you and thank you for reading!
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RE: [TUTORIAL] Model Ripping Guide For Beginners (.BRRES Format) [Updated: 5/11/2012] - by Garamonde - 06-04-2012, 08:12 AM

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