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Animal Crossing: City Folk Models
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Here is a model port of Redd from Animal Crossing: City Folk (also known as "Animal Crossing: Let's Go to the City" under European region.)
The larger preview image links to the model download.[Image: previewfoj.png][Image: thumbnailq.png]
Original model by Nintendo.
Model ported by Friedslick6.
Assuming the model was imported via OpenCOLLADA:
In order to render correctly, all materials should have their "Ambient" color copied to their "Diffuse" color, and these color values should also be locked together.
Also included within this archive are several eye state textures to replace "e.0.png", and within the "*/Alternate/STGVILLAGE" and "*/Alternate/VillageTunekiti" directory of this archive are related textures extracted from Super Smash Bros. Brawl.

Does anyone know how to apply both a texture and a color attribute for a Diffuse tag within a .DAE model? If they can explain how or fix up this model I'll update it and post more.


Messages In This Thread
Animal Crossing: City Folk Models - by Friedslick6 - 12-27-2011, 04:53 AM
RE: Animal Crossing: City Folk Models - by Virt - 06-20-2012, 09:31 AM
RE: Animal Crossing: City Folk Models - by Sakuri - 01-12-2013, 03:41 PM
RE: Animal Crossing: City Folk Models - by AFX - 08-21-2013, 12:48 PM
Animal Crossing, City Folk Fossils - by Ottery - 05-19-2013, 06:20 PM
RE: Animal Crossing: City Folk Models - by Ottery - 05-20-2013, 11:47 AM

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