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First time spriting a walk cycle, help appreciated
#1
Mm, yeah, as the title says, I'm working on a walk cycle for a game and due to my relative inexperience in that area, I could use some crits.

[Image: walk2copy.png]
[Image: walk.gif]
WIP, obviously. I don't want to finalize the shading until the animation is sound.

My concerns:
Some of the frames look kind of stupid (here's looking at you frame 3) but seem to flow okay in the animation. Is this bad?
Should his torso move? What's the best way to go about that?
It's supposed to be isometric, but somewhere along the line it sort of stopped looking isometric. 8/

C+C?
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First time spriting a walk cycle, help appreciated - by ClawedNyasu - 11-09-2011, 11:37 AM

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