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I dig this Game (tentative title) development thread
#13
Ladder placing work as follows:

Code:
P
▒▒▒▒▒

pressing the 'ladder button' will place a ladder on the block in front of the character.


PH
▒▒▒▒▒

Code:
pressing it more times will increase ladder's height, as long as you have enough ladders to do so.

H
H
HP
▒▒▒▒▒

To remove the ladder, press the corresponding button next to it. It is exactly the opposite of placing a ladder.


H
H
HP
▒▒▒▒▒
  |
  V  button pressed


H
HP
▒▒▒▒▒

Code:
You can place a ladder on top of a ladder.


PH
▒H▒▒▒

You can wak on top of ladders without falling. You also can't fall through it.


     P
▒HHHHHHH▒

Code:
consider 'Y' the character climbing the ladder.

▒▒H▒▒
▒▒Y▒▒ <-the player is in the middle of the ladder.
▒▒H▒▒   he can dig blocks sideways normally.
▒▒H▒▒

▒▒ ▒▒
▒▒Y▒▒ <-pressing the 'ladder remove' button
▒▒H▒▒   will remove the ladder above you.
▒▒H▒▒

  X
▒▒H▒▒ rocks can't fall through ladders. Same with
▒▒Y▒▒ dirt.
▒▒H▒▒
▒▒H▒▒

Code:
Consider 'I' as column. Columns are placed exactly like ladders, but you can't climb them.

You can walk on top of columns. You also can't fall through it.
   P
IIIII

You can place columns on top of other columns.

  PI
IIIII

Code:
Rope '|' works like ladders, but goes downwards when placed.

P|

▒  the rope is placed in front of the character first.


P|
▒|
▒| pressing the 'rope button' will make the rope longer, as long as you
▒  have ropes.

▒|▒
P
▒▒▒ the player can climb on the rope above it by jumping. THE SAME
CAN'T BE DONE WITH LADDERS.

You CANNOT walk on top of rope. You WILL fall through it too.

This also reminded me of one thing:

Code:
this dirt is falling.
  ▒

▒▒
▒▒▒
▒▒▒

▒▒▒
▒▒▒<
▒▒▒< removing those blocks will not make the fallen dirt to continue falling.
It'll act as it was already attached to them. This also happens with stone that happens to attach with another stone.

Now, consider '@' as boulders.

Boulders are unique blocks that falls, no matter if it's supported by a column or not, as long as there is space below it.
▒@
▒ it will fall.

▒▒@
▒ it will fall.

▒@▒ it will not fall.
▒▒▒

  @
▒▒▒▒ it will not fall.

Boulders can be pushed the the player from the side, useful for puzzles. The player can climb on it too.

I still can't decide if boulders can roll down slopes, but if you want to know:

Code:
boulders will roll if they're placed in a 'slope' (blocks placed like a ladder).

@<boulder is here

▒▒
▒▒▒
▒▒▒▒@<boulder will be here. They don't gain momentum and will not travel sideways as a ball would.
▒▒▒▒▒▒

they will only roll if it is placed in a block and there is a space right next it and is 1-block wide. If the boulder is placed in a place wider than 1 block, it won't roll.

▒@
▒▒
▒▒▒ boulder will roll.

▒@
▒▒▒
▒▒▒▒ boulder will not roll.

▒ @
▒▒▒
▒▒▒▒ boulder will roll.

If a boulder is on a top of the pyramid, it won't roll. 'Steeper' slopes will NOT make the boulder roll to it too, in this case.

  @
  ▒
.▒▒▒
▒▒▒▒▒

Breaking any block below a boulder will cause it to fall, often crushing the player. Falling boulders can be supported by blocks, columns, ladders and wooden bridges. Boulders can be destroyed and will take one tool to dispatch it.

A stationary boulder is as stable as solid ground, and support tools can be placed on it. All tools will be destroyed if the supporting boulder is moved, destroyed or rolls away.
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Messages In This Thread
RE: [IDEA] I dig this game (tentative title) - by Gors - 11-01-2011, 11:05 AM
RE: I dig this game (tentative title) - by Phaze - 09-26-2012, 01:19 PM
RE: I dig this game (tentative title) - by Phaze - 09-27-2012, 04:11 AM
RE: I dig this game (tentative title) - by Kami - 10-15-2012, 06:33 PM
RE: I dig this game (tentative title) - by Mag - 11-24-2012, 10:50 PM
RE: I dig this game (tentative title) - by Phaze - 11-30-2012, 08:17 PM

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