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TiledGGD, color?
#1
Hi , I'm a beginner in sprite ripping.
I've been trying to figure out how to use TiledGGD for a few days.
Today, I got my first rip. Yaaay... Big Grin

Next, I want to try ripping Touhou hisoutensoku sprites. There is th123a.dat file in the game folder.
I am sure th123a.dat file contains the sprites, I tried to open the file in TiledGGD but the graphic and palette didn't appear. Maybe, it happened because the file size was to big.(~900MB)

So, I used hex editor to split the file.
yeah, I found something but the colors wasn't right.Sad
I've changed the color mode, endiannes mode and moved the graphics 1 byte but I can't find the right color.

this is the closest color i can get.... (yuyuko)

[Image: 2uh2vm9.jpg]

this is the right color
[Image: 100px-YuyukoSWR.png]

How to get the right color?

I know another method by using memory dump from the game.
I just want to know what's wrong in this method Cry . I think it's a lot easier to rip from the dat file rather than memory dump.
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Messages In This Thread
TiledGGD, color? - by altheonix - 08-20-2011, 01:03 AM
RE: TiledGGD, color? - by Maxpphire - 08-20-2011, 01:33 AM
RE: TiledGGD, color? - by Random Talking Bush - 08-20-2011, 02:15 AM
RE: TiledGGD, color? - by Deathbringer - 08-20-2011, 06:10 AM
RE: TiledGGD, color? - by altheonix - 08-22-2011, 01:24 AM
RE: TiledGGD, color? - by Maxpphire - 08-22-2011, 01:28 AM
RE: TiledGGD, color? - by altheonix - 08-22-2011, 01:34 AM
RE: TiledGGD, color? - by Maxpphire - 08-22-2011, 01:43 AM

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