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FEZ
#7
I had an idea like that some time ago.

It seems to be working much better than I imagined it would. I like the idea of having the player's unseen axis align him with whatever block he's currently on, instead of Super Paper Mario's thing of having it stay the same between flips (this was the major problem I faced with my own idea).
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Messages In This Thread
FEZ - by ThePortalGuru - 04-03-2011, 02:09 AM
RE: FEZ - by GrooveMan.exe - 04-03-2011, 04:48 AM
RE: FEZ - by DioShiba - 04-03-2011, 07:22 AM
RE: FEZ - by Shadowth117 - 04-03-2011, 10:59 AM
RE: FEZ - by GrooveMan.exe - 04-03-2011, 11:11 AM
RE: FEZ - by DioShiba - 04-03-2011, 12:08 PM
RE: FEZ - by tsr moderation staff - 04-03-2011, 02:28 PM
RE: FEZ - by ThePortalGuru - 04-03-2011, 02:29 PM
RE: FEZ - by GrooveMan.exe - 04-03-2011, 02:51 PM
RE: FEZ - by Kitsu - 04-03-2011, 12:19 PM
RE: FEZ - by Sengir - 04-03-2011, 02:31 PM
RE: FEZ - by ThePortalGuru - 04-03-2011, 02:57 PM
RE: FEZ - by GrooveMan.exe - 04-03-2011, 03:06 PM
RE: FEZ - by ThePortalGuru - 04-03-2011, 03:17 PM
RE: FEZ - by DioShiba - 04-03-2011, 03:51 PM
RE: FEZ - by Omegajak - 04-04-2011, 02:32 AM
RE: FEZ - by Goemar - 04-04-2011, 06:14 AM
RE: FEZ - by ThePortalGuru - 04-12-2012, 04:08 PM
RE: FEZ - by Cobalt Blue - 04-12-2012, 10:33 PM
RE: FEZ - by ThePortalGuru - 04-13-2012, 12:40 PM

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