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It's about time this site started to accept 3-D models!
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Alright! Thank you for the advice! Anyway, I finally got a program to read RAR files. However, I do have a few gripes about some of the models.

First of all, are all the models supposed to be untextured and forced to use the blinn material after you import them into Maya from OBJ files? Is there a better way to do that, or am I stuck having to retexture the whole thing?

Second of all, must the Banjo-Kazooie models really be that big? Grunty was large enough, but when I tried to work with Clanker's Cavern, I could barely see the floor and part of the walls. I'm guessing that rescaling could work, but I can't seem to find the pivot without getting lost. By any chance can you create versions of the models that are scaled down to a more manageable size, or must I really do that by myself?

By the way, before I forget, I finally put the finishing touches on the Gummy Ship I was working on! Once I use your advice to convert it into an OBJ, I'll submit it to the site! Check out all the renders (I hope you don't mind a bunch of images on the same post)!

[Image: Gummiship1.png?t=1276012253]

[Image: Gummiship2.png?t=1276012319]

[Image: Gummiship3.png?t=1276012355]

[Image: Gummiship4.png?t=1276012406]

[Image: Gummiship5.png?t=1276012465]

[Image: Gummiship6.png?t=1276012566]

[Image: Gummiship7.png?t=1276012584]


Before I handle the rest, I have to point out that the "black" squares on the sides of the ship are supposed to be orange. However, the default lighting shows them as black, so you have to use different lighting to show them in their original color.
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RE: It's about time this site started to accept 3-D models! - by E-Man - 06-08-2010, 11:05 AM

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