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The Genesis Strike Series
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Oh, and one more thing to bear in mind if anyone tries ripping the Strike series:

I don't know if it's in the earlier ones, but in Urban Strike, designers included reference point pixels in some of their sprites. If you zoom in on a rotorless helicopter, you'll see an off-color pixel. In the case of the Mohican, there is a single yellow pixel. That's the pivotal reference point. When you make your sheets (or when I make them if no one's going to pitch in), line that pixel up at the same point every time. If those yellow pixels don't line up, then you didn't do your sprite sheet properly. Other sprites are harder to line up, so look for references (like the bullet hit effect I ripped, I shot at a bunker and used the bunker as a stationary reference).
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Messages In This Thread
The Genesis Strike Series - by TheouAegis - 03-27-2010, 04:18 AM
RE: The Genesis Strike Series - by TheouAegis - 03-27-2010, 07:04 PM
RE: The Genesis Strike Series - by Techokami - 03-27-2010, 07:18 PM
RE: The Genesis Strike Series - by TheouAegis - 03-27-2010, 09:30 PM
RE: The Genesis Strike Series - by TheouAegis - 03-28-2010, 08:29 PM
RE: The Genesis Strike Series - by TheouAegis - 03-30-2010, 03:04 AM

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