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Yuusha 30 (The 30 second RPG)
#6
Eh. A game built around speedy grinding? Lame.

I know as spriters and gamers we have a hardon for 'dat Indie shiznit; but that doesn't mean that we should gracefully ignore bad game ideas.

Plus they had better code this like GODS, because if a player doesn't make the time limit as they result of being snagged on an object with collision issues, the game will sink like an especially heavy stone.
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Messages In This Thread
Yuusha 30 (The 30 second RPG) - by LilGrim1991 - 02-14-2009, 10:21 AM
RE: Yuusha 30 - by tsr moderation staff - 02-14-2009, 10:49 AM
RE: Yuusha 30 - by LilGrim1991 - 02-15-2009, 11:27 PM
RE: Yuusha 30 (The 30 second RPG) - by Gold - 02-16-2009, 03:08 AM
RE: Yuusha 30 (The 30 second RPG) - by Alpha Six - 02-16-2009, 03:19 AM
RE: Yuusha 30 (The 30 second RPG) - by Heckle - 02-17-2009, 06:29 AM
RE: Yuusha 30 (The 30 second RPG) - by Androu1 - 03-02-2009, 09:17 PM
RE: Yuusha 30 (The 30 second RPG) - by Alpha Six - 03-03-2009, 05:30 AM
RE: Yuusha 30 (The 30 second RPG) - by GrooveMan.exe - 02-16-2009, 07:13 PM
RE: Yuusha 30 (The 30 second RPG) - by turgilator - 02-16-2009, 07:38 PM
RE: Yuusha 30 (The 30 second RPG) - by Androu1 - 03-03-2009, 07:46 AM

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