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(Tutorial) How to rip models from Conker: Live and Reloaded
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Thanks for the great guide, the workflow seems to work fine. There's some scenes in the intro that just won't produce a proper output. Everything comes out "flat" and posed, no matter how many captures I make.
At least in regular gameplay I had some that came out successful, but for the Berri intro scene my success rate is still 0%.
Attached a screenshot to hopefully show the problem better. Could this also be a problem with certain columns not being where they're expected to be?

Update: it seems to have simply been a problem with the way the rip was saved. For some reason it wrote the VS Output instead of the VS Input. Maybe it's context sensitive for which table was last selected? Anyway its now saving the input data correctly it seems. Will keep trying a few different scenes.


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RE: (Tutorial) How to rip models from Conker: Live and Reloaded - by JawSFM - 04-26-2025, 09:01 AM

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