03-17-2025, 06:17 AM
These very small maps are no problem, I just cut them together and erase everything around it.
But since the tilemap viewer shows a very wide portion of the map, it's also prone for showing off a garbled mess in certain sections.
Usually you go around and at the same time, look at the viewer to see if the map is correctly shown and then make a screenshot of it.
Here in BoF2 you go around and the tilemap viewer suddenly distorts the right side of the viewer or the upper / bottom 16 pixels become messy, etc.
It's the way how the map is displayed and how it's internally processed, the bigger the map the bigger the problems.
I think I can work my way through it, but I need more practice, do more rips and so on.
Tengai Makyou Zero was kind of a tame horse, but this game is a stubborn one.
What works for me so far is going top to bottom instead of going from left to right.
But since the tilemap viewer shows a very wide portion of the map, it's also prone for showing off a garbled mess in certain sections.
Usually you go around and at the same time, look at the viewer to see if the map is correctly shown and then make a screenshot of it.
Here in BoF2 you go around and the tilemap viewer suddenly distorts the right side of the viewer or the upper / bottom 16 pixels become messy, etc.
It's the way how the map is displayed and how it's internally processed, the bigger the map the bigger the problems.
I think I can work my way through it, but I need more practice, do more rips and so on.
Tengai Makyou Zero was kind of a tame horse, but this game is a stubborn one.
What works for me so far is going top to bottom instead of going from left to right.