03-16-2025, 12:09 PM
You probably need to simplify the shader setup before exporting. Try only using the diffuse texture and it should work. You can always include a .txt explanation or a screenshot of the shader setup in the submission to tell people how to use it.
Obj doesn't support vertex colors generally. You can bake vertex colors to a texture, if needed. But dae/fbx should store the vertex colors fine. You might need to enable them after re-import to see them.
Obj doesn't support vertex colors generally. You can bake vertex colors to a texture, if needed. But dae/fbx should store the vertex colors fine. You might need to enable them after re-import to see them.