10-24-2024, 03:02 PM
(This post was last modified: 10-24-2024, 04:56 PM by Barack Obama.)
This was supposed to be a quick test rip for Star Ocean (SNES), but the holes in the map, the transparency for certain parts and the different opacities of the shadow layers are what really makes it hard:
Edit:
Cheated by using screenshots, I really can't recreate this effect within my graphics program, probably some fancy programming was used to set priorities ingame.
Anyway, map is now ripped.
Edit:
Cheated by using screenshots, I really can't recreate this effect within my graphics program, probably some fancy programming was used to set priorities ingame.
Anyway, map is now ripped.