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Yo-kai watch Model ripping project
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(02-06-2024, 03:44 PM)soantyphalt Wrote: I downloaded the Yo-Kai watch models and tried playing around with them on unity. I noticed the jibanyan model doesn't seem to loop its animation properly and the walk/run animation looks jittery. Any idea why this is the case? I assume in the original game it ran smoothly. Anybody know what I did wrong? Idk tho, as I am not really in the field. Would be grateful for a response.
The model number of the jibanyan I am talking about is Y152000 and the animation is named y152000_p10_02501d_rnl.

If you're using blender you probably have to change the animation end frame, that should fix your not looping issue

   
We have 3 Yo-Kai Watch games pending now! I'm responsible for 3 of them lol. I only have one rip for Blasters and Sangokushi but hopefully after I work on 3 a bit longer I can work on those two
Also there's a lot of unused Blasters leftovers in the files of 3 which I guess they forgot to remove? Like Whismallowman who is honestly really odd to even have in 3 at all, but based on my previous statement I'm guessing they just forgot to remove him...
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Messages In This Thread
Yo-kai watch Model ripping project - by Hebby2 - 12-31-2016, 01:31 PM
RE: Yo-kai watch Model ripping project - by Bahmo - 01-04-2017, 06:48 PM
RE: Yo-kai watch Model ripping project - by Bahmo - 01-05-2017, 04:30 PM
RE: Yo-kai watch Model ripping project - by Bahmo - 01-05-2017, 07:06 PM
RE: Yo-kai watch Model ripping project - by Bahmo - 01-06-2017, 08:07 PM
RE: Yo-kai watch Model ripping project - by Pesie - 07-18-2021, 12:09 PM
RE: Yo-kai watch Model ripping project - by Pesie - 09-18-2022, 07:30 PM
RE: Yo-kai watch Model ripping project - by Pesie - 09-27-2022, 08:08 PM
RE: Yo-kai watch Model ripping project - by Pesie - 01-09-2024, 03:41 PM
RE: Yo-kai watch Model ripping project - by Aquatically404 - 02-07-2024, 01:52 PM

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