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Help with ripping Dragon Ball Z: Budokai 2's sounds (GameCube)
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(01-06-2024, 12:58 AM)applecuckoo Wrote: Hey there! Can you play the .acm files through the vgmstream-web player? As a Linux user I don't have any experience using VGSC since I use the underlying decoder, vgmstream. A lot has happened upstream since VGSC's last update, so it's a good idea to try out the web player.

BTW, if you're familiar with foobar2000, you should get the vgmstream decoder. That might save you some time when it comes to converting video game sounds.

Hello.

Thank you for the suggestions.

I have attempted to play some .acm files ripped from the game, but am getting the error message "[c]ould not convert file: failed opening [file name].acm".

I am not familiar with foobar2000, nor the vgmstream decoder (well, was until you mentioned the vgmstream-web player) but it does interest me due to saving time, may you elaborate on foobar2000 and how to use the decoder with it? and do you know if the decoder is compatible with VLC?
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RE: Help with ripping Dragon Ball Z: Budokai 2's sounds (GameCube) - by BillyBobResources - 01-07-2024, 02:20 AM

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