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having some trouble with texture mapping
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1. You need mirror tiling. I wonder why mirror tiling is not included by default?

An easy method for mirror tiling can be found here: https://blender.stackexchange.com/questi...-in-cycles If ping-pong (part of the math node) is not available in your version of Blender, you will need to look for another method.

2. You need to multiply the base color with the vertex color. Depending on your version of Blender, the vertex color node may be named 'Vertex Color' or 'Color Attribute'.

The node set up looks like this.

[Image: attachment.php?aid=15241]


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Hey, I'm Jasper! I am an avid model ripper, I also like Splatoon and Vocaloid.

Currently ripping from: N/A
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RE: having some trouble with texture mapping - by Jasper7438 - 07-30-2023, 03:33 PM

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