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How to open/extract/convert .plb / .pl2 files?
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(02-22-2023, 12:56 PM)KZ_3D Wrote: I have finished my Psychonauts *.PLB loader module.
(The references to the external textures are in the begin of the .plb files, but I did not find that which subobject uses which texture file.)

I have released the following program:
- 3D Object Converter v10.002 (Windows)

How to get the 3D Object Converter v10.002:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
(Or just use the Help/Check for updates... function to get the v10.002.)

Oh this works wonderfully! I'll just have to save an extra fifty for a license so I can save them all in one piece. Thanks for all your hard work!

I don't know if UV maps are intact with this program but it's perfectly fine if not, I'm happy just to have the models themselves (and maybe learn how to do it myself).

One thing I did notice with the help of this program is that every character's model looks proper except Dr. Loboto, who is somehow sideways, which is rather funny to me (and some of the campers have their right shoulder sunken in for some reason)
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