Users browsing this thread: 1 Guest(s)
Help ripping Monster Hunter mobile game assets
#4
Well unfortunately, I'm back with a new issue. Since my original post I've managed to discover+rip every sprite and texture in the game except for the ones I'm looking for (character portraits & icons.)

The only place left I can't get into are these Sprite Atlas files, which from my understanding are spritesheets that have been created in unity. When I export them using Asset Studio, they come out as .dat files. From what I understand, .dat files are the worst because they could be just about anything. But in my case, I know that since these are sprite atlases, they should be image files, right?

I'm at a loss here. Does anyone know any way I could possibly take these sprite atlas .dat files and convert them into image format? I'm completely out of ideas so this is my last resort. Thanks to anyone who might be able to suggest something. Once again imgs below of what I'm working with.

[Image: oQEtYco.png][Image: hkaaL9w.png]
Reply
Thanked by:


Messages In This Thread
RE: Help ripping Monster Hunter mobile game assets - by strawbycow - 04-02-2022, 05:11 PM

Forum Jump: