01-08-2021, 07:09 PM
(This post was last modified: 01-08-2021, 08:02 PM by Barack Obama.)
WIP, only the lower body and the effects are sprites, the upper body is a background object (BG2 in vSNES, which is the same layer as the backgrounds in Mario World).
![[Image: uFwSZQN.png]](https://i.imgur.com/uFwSZQN.png)
Ripping from this game is a hassle since backgrounds are apparently always black, which clashes with the colours of some enemies / bosses.
@Murphmario: Thanks for the info, I made a comment in the sheet section to spread it.
Edit: I just saw that Super Metroid had a ripping project back then:
https://www.vg-resource.com/thread-23473.html
https://www.vg-resource.com/thread-23505.html
Since the section is still crap, I guess nothing came out of it.
This is why I want to try SPARTA : Samus Palette & Art App (Super Munchtroid):
https://metroidconstruction.com/resource.php?id=399
And while writing this, I just fired the tool up and it actually works. Shows all of Samus' sprites on 1x, all palettes and describes in detail where each sprite is coming from.
![[Image: uFwSZQN.png]](https://i.imgur.com/uFwSZQN.png)
Ripping from this game is a hassle since backgrounds are apparently always black, which clashes with the colours of some enemies / bosses.
@Murphmario: Thanks for the info, I made a comment in the sheet section to spread it.
Edit: I just saw that Super Metroid had a ripping project back then:
https://www.vg-resource.com/thread-23473.html
https://www.vg-resource.com/thread-23505.html
Since the section is still crap, I guess nothing came out of it.
This is why I want to try SPARTA : Samus Palette & Art App (Super Munchtroid):
https://metroidconstruction.com/resource.php?id=399
And while writing this, I just fired the tool up and it actually works. Shows all of Samus' sprites on 1x, all palettes and describes in detail where each sprite is coming from.