09-05-2020, 04:36 PM
opinion: simple textures for the purpose of faking the model's correct look are acceptable and do not mean it's a custom model
I do similar - for example, not everything supports transparent vertex colours, so I include an extra UV map onto a gradient texture that provides the same visuals and explain in the readme what the deal is
I do similar - for example, not everything supports transparent vertex colours, so I include an extra UV map onto a gradient texture that provides the same visuals and explain in the readme what the deal is