Users browsing this thread: 1 Guest(s)
NDS model + animation => COLLADA converter
#34
It'd be easier to change coordinate conventions as a separate step outside of apicula I think.

How do materials work in .smd? The Blender addon only imports/exports material names, not any textures or stuff.
3D Screenshot Tools (NDS / N64 / PS1 / PS2)
Other Tools (apicula / Vagrant Story / Star Ocean Blue Sphere)
Reply
Thanked by:


Messages In This Thread
RE: NDS model + animation => COLLADA converter - by scurest - 08-14-2019, 01:24 AM

Forum Jump: