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DOAX2 audio rip
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https://mega.nz/#!vzwmDCpb!3imTSxCapvCOrgXNZt6JJODgPug-3d3IXBiwpel7A2k

I'm an amateur, so there may be mistakes.
First of all I'd like to thank luschi for the xbox 360 extracting tool, Richard Whitehouse for noesis, and Luigi Auriemma for unxwb.

NOTE:
This rip is missing the folder full of licensed music and 112.wav from the bgm stream folder because it is a Bob Marley song. I am a bit perplexed by the gravure sound folders because they mostly contain junk. However, they are worth looking through because they contain unique sounds. Oddly, some Helena gravure xwbs contained PCM files instead of xma. The batch script I wrote deleted those files so some Helena gravure folders are empty. I checked the xsb cues to see if they were worth trying to convert, but I think they were just more sound test files that so many of the gravure folders contain.

Unfortunately, I couldn't figure out how to rip the audio with the file names intact. I included the xsb files, which can be opened with a hex editor to look at the cue names. You'll find them near the end of the file. The cue names are helpful for guessing what a certain sound effect is.

You may distribute the files as you see fit. If you are willing to take the time to organize the sounds, you can also submit it to the sound resource site. You don't have to credit me whatsoever in whatever you do with these files. In fact, I would prefer not to be credited. Feedback and concerns are appreciated.
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Thanked by: girf123


Messages In This Thread
DOAX2 audio rip - by stomata15 - 07-14-2018, 09:43 PM
RE: DOAX2 audio rip - by Pingus! - 07-15-2018, 11:25 AM
RE: DOAX2 audio rip - by Kosheh - 07-15-2018, 11:38 AM
RE: DOAX2 audio rip - by stomata15 - 07-15-2018, 04:35 PM

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