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Game Emulation for Screenshotting/Sprite Capturing Purposes
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The display itself is green, i.e. its pixels output different shades of green. So it isn't just a black-and-white display that is shaded green by an overlay, if that's what you mean.

The Game Boy Pocket did have an actual black-and-white display though. The sprites themselves aren't necessarily black-and-white, or green, they're just varying shades of luminance (their pixel values are stored as numbers between 0-3). What colours you saw depended on what kind of screen that luminance is displayed on.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: Game Emulation for Screenshotting/Sprite Capturing Purposes - by puggsoy - 10-10-2017, 08:12 AM

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