[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie


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digimon linkz
#5
Hello, sorry for the interruption but, I think we got a problem on The Model Resource.

It seems that almost all the 3d models of Digimon Linkz submitted to the Model Resource site contains the ASCII format rather than the binary format for their fbx files. That means unless you are opting to import the collada file or you have 3ds Max installed on your PC, you will have the hard time importing the fbx file as Blender doesn't supports ASCII fbx files natively, unless you have a third-party plugin installed.

This is the known issue for Unity Studio as it can only exports the models in ASCII fbx file format.

Basically, my suggestion here is that the entire Digimon Linkz model files will have to be re-submitted with the correct format for their fbx files.
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Messages In This Thread
digimon linkz - by charizardkids - 08-23-2017, 02:03 PM
RE: digimon linkz - by Darkliger01 - 08-23-2017, 03:12 PM
RE: digimon linkz - by charizardkids - 08-23-2017, 03:27 PM
RE: digimon linkz - by charizardkids - 08-24-2017, 03:18 PM
RE: digimon linkz - by Yuuyatails - 08-25-2017, 09:31 PM

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