[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie


Users browsing this thread: 1 Guest(s)
PSXPrev (PSX Model/Texture Viewer) (Released!)
#65
Wink 
Hi all, there's a long time.

I don't have time to update the tool lately.

The tool source is now avaliable at:
https://github.com/rickomax/psxprev

You are free to change and collaborate with the code, but please cite my work if you use the code externally.

The messy code at the repository is using OpenTK instead of the buggy SharpGL.

As I was learning OpenTK at that time, some major improvements can be made.
Something I want to do at the future, with a full code refactoring.

An executable build will be avaliable soon.

Thank you,
Rick.
Reply


Messages In This Thread
RE: PSXPrev (PSX Model/Texture Viewer) - by Ton - 07-19-2016, 11:06 AM
RE: PSXPrev (PSX Model/Texture Viewer) (Released!) - by rickomax - 01-12-2017, 10:49 AM

Forum Jump: