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Legend of Zelda: Majora's Mask 3D Ripping Help
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Try this out, https://github.com/xdanieldzd/N3DSCmbViewer I think it exports the models in .dae format. I've used it to rip oot3d models and then import them into max, it should work for majora's mask 3d too. If I remember correctly you'll have to manually piece some things together on certain models, I had to when I ripped Ganondorf.
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RE: Legend of Zelda: Majora's Mask 3D Ripping Help - by Sc4recroW - 12-26-2016, 03:28 AM

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